Theme hospital how many levels
Then, click on the training pedestal in the room and you'll be prompted to choose the course you want to reach, the teacher, and which doctors are to attend. Simply head to Theme Hospital's download page and nab it for free. Once downloaded , the game is yours to keep forever. Theme Hospital remains one of the best simulation games of the '90s. When you mouse over a monobeast , the cursor becomes a targeting reticule. You may then exterminate the monobeast , so that a Janitor may dispose of its remains.
You must have at least one Janitor in the hospital in order to shoot them. They also cannot be shot while the game is paused or in slow speed. Two Point Hospital is fantastic, but a serious hospital simulator it definitely is not. It is not expensive IMO. Theme Hospital was never a hardcore hospital simulator. It's free to download and play on Steam now through March DirectX: Version When they exit the room, then pick them up and move them wherever you want and don't actually edit the operating room, just click the check-mark, and it will cancel the edit.
To prevent this, just periodically click on the staff management button and check everybody's morale. Do this, and none of your staff will demands raises.
This way, you can hire more staff and make more money. Also, make sure that rooms are warm enough, there are plants in frequently used rooms, and they are getting rest. Hover your mouse over a machine, and you will see two numbers—"Strength" and "Times Used. When you repair the machine, its Times Used number starts over, but the strength of the machine gradually goes down.
When two more people get their heads popped, it is Strength 8, Times Used 6. This machine now needs to be repaired. You can flag a handyman to fix it. If you don't, I think handymen will come by to fix it automatically for you I don't usually let them get that bad. To reset the Strength of a machine, you have to replace the machine at a cost.
If not, the machine eventually loses all strength, blows up, and the room becomes completely useless. Machines usually blow up during earthquakes.
An earthquake is equivalent to a machine being used roughly six times, but I think that number depends on the strength of the machine as well. I don't even trust a machine at Strength 6, Times Used 0 before an earthquake. I'll buy a replacement. The best way to keep a machine from blowing up: First off, place a fire extinguisher in every room with a machine that can be repaired I think it lets you get away with more Times Used before it blows.
Place a researcher s in the research department and adjust the Improvements settings according to your priority. You will get a message that says something to the effect of "Your Inflator has been improved in the research department. The more improvements your machines get, the stronger they are, and the less vulnerable they are to blowing up.
So each time you see a tremor, lower the game speed to Slowest, and make sure all of your machines are able to handle the earthquake. I replace all machines that are Strength 6 or less, and I make sure "iffy" machines at for example Strength 12 Times Used 6 get repaired. Machine maintenance, in my opinion, is the most annoying part of Theme Hospital, but you have to do it if you don't want your machines to keep blowing up.
This happened to me occasionally when I sent patients to the Research Department. For whatever reason, they couldn't move anywhere when they left the GP's office.
The only way I know to fix it is to just send the patient home. If memory serves, I think this only happened when I sent someone with hairyitis to the research department, but don't quote me on that. Epidemics are a strange concept in this game that I don't fully understand.
But here is what I've found. First off, if my hospital is laid out in a way where patients have to go outside to other buildings, then I don't even attempt to cover up an epidemic. The reason is that once an infected patient leaves a building for any reason, news of the epidemic seems to spread immediately, leaving no time to cure everybody for this reason I always try to keep my hospital layouts closed, where nobody goes outside until they're cured. An epidemic starts in a GP's office where it's discovered.
Immediately put the game speed at Slowest. Your mouse pointer becomes a tube of green ooze when you place it over an infected patient. Clicking this ooze onto a patient sends a nurse to come and vaccinate this patient it may be a good idea to hire an extra nurse just for this and then fire her when it's over. When a nurse applies the vaccination, a red X appears over the patient, indicating that they can no longer spread the disease to anyone else.
I think that nurses vaccinate patients in the order that you click on them, but I'm not sure. Note: This whole vaccination process might not even be necessary if there are few people in your hospital with the disease. Anyway, that is only how you help contain the epidemic. You still have to cure the infected patients if you don't want to get fined. The only advice here is to follow each patient's progress and place them at the head of each queue.
Also, make sure there is a ready doctor or nurse available in the rooms they need to get them cured as fast as possible. When I know that I am behind, and there is no way that I can cure everyone in time, I send everyone who is infected home. Believe it or not, it sometimes works. There should be space for two or three clincs to be doubled up in the existing building areas. As with recent missions, after the first few months of hiring doctors, the majority of new doctors available will be junior's, so it is important to start training at a reasonably early stage.
After your income can afford the added wages. Particularly in this level the player is well adviced to spend money and take loans carefully to avoid going to bankrupt. During the first two years, there aren't enough patients to fund aggressive growth. After that time there will be a sudden increase on the amount of patients. The resulting long queues, patients dying while queuing and epidemic spreads can be tough to handle.
It is recommended to slow the game speed down here to gain control of the situation - the whole hospital might need to be reorganized. Namespaces Page Discussion. Views Read Edit View history.
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